The Team
Team #9
Jason Pollman, Joshua Mills, Andrew Boorde, Sergio Ordonez, Erik Crosby, Alan Price
About Platoon Commander
"A platoon commander who makes battlefield decisions in order to destroy enemy targets."
There have been many variants of the "Tower Defense" style game—a single player strategy game in which the user 'constructs' towers to prevent AI units from moving along predefined paths towards the user's base.
Platoon Commander takes this popular game concept and reverses the human and computer roles for an interesting spin on an original idea. Traditionally, in the Tower Defense style game, it's been the task of the user to prevent the AI from moving units towards some predefined target—however, in Platoon Commander, it's the AI who has to stop the user from moving units towards its base.
The Story
"Congratulations on your promotion Lieutenant!"
Recently promoted to U.S. Marine Corps. Second Lieutenant, you've been handed the responsibility of commanding a platoon of 39 troops whose task to is infiltrate enemy lines and destroy various enemy targets of U.S. interest at all costs. In this vicious war campaign, you must lead your troops by splitting them into squadrons, and get your demolitions expert to the enemy target in order to annihilate the bridge, base, or whatever the Captain has ordered you to take out—and remember, you're responsible for the troops and mission objective. Should you succeed, you'll work your way through the ranks of the U.S. Marine Corp... should you fail... you'll be in the next squad out to the battlefield.
How to Play
"You're in Charge... Lieutenant!"
Build your squads by adding units of varying abilities to each squad. Move your units towards the target objective by deploying them down "war" paths—but watch out for enemy towers! As you unlock new levels, you'll unlock new, more powerful units... but of course, with success comes new responsibility, and your missions will get harder.